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Handbook of Virtual Humans

  • Author: Nadia Magnenat-Thalmann
  • Format: online HTML
  • Price: free

This book contains fundamental research in Virtual Human technology. It provides a State-of-the-Art in face and body modeling and cloning, facial and body animation, hair simulation, clothing, image-based rendering, crowd simulation, autonomous behavioral animation etc. More than a dozen of PhDs both from MIRAlab, University of Geneva and VRlab, EPFL, Switzerland have contributed to this book. They have described their recent work taking into account the State-of-the-Art in their field.

Chapters include:

  • An overview of Virtual Humans
  • Face Cloning and Facial Motion Capture
  • Body Cloning and Body Motion Capture
  • Anthropomorphic Body Modeling
  • Body Motion Control
  • Facial Deformation Models
  • Body Deformations
  • Hair Simulation
  • Cloth Simulation
  • Expressive Speech Animation and Facial Communication
  • Behavioural Animation
  • Body Gesture Recognition and Action Response
  • Interaction with 3D objects
  • Groups and Crowd Simulation
  • Rendering of Skin and Clothes
  • Standards for Virtual Humans

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